Well, as a result of patch 3.0.8, I had to switch Dev's talent spec from Beast Mastery to Survival. It would figure that with my luck, the day after I finally get my spirit beast, Blizzard decides to implement a patch that so significantly reduces my dps, that I have to switch specs. Since I can no longer use exotic pets, my spirit beast is sitting in the stables =(
If it was just the nerf to steady shot, I could deal with it & continue running a Beast Mastery build. However, the reduction in pet damage is a serious problem. Prior to the patch, my pet represented almost 50% of my total dps. Post 3.0.8, my pet was doing less than 35% of my total dps. I thought that this patch was supposed to balance out the damage between the 3 hunter talent trees. Instead, it just created a different raiding build, which happens to be survival this time. If it was only a 100 dps difference between the specs, I wouldn't mind. However, I am doing about 500 dps more running a 2/18/51 build than I was running a 53/18/0 build. That is a difference much too great to ignore, especially when raiding.
So sadly, I won't be seeing my spirit beast for quite a while. Perhaps if Blizzard ever implements dual specs or evens out the talent trees, I may see my precious again.
No comments:
Post a Comment