
I think the Shaman class suffers a great deal from the Jack of All Trades, Master of None mentality. You’ve got a lot a different play styles to choose from: Enhancement for Melee DPS; Elemental for Spell DPS; and Restoration for healing. However, to me the shaman did not seem that powerful in any of these rolls. For melee dps, I’d rather play a rogue or fury warrior. For Spell DPS, I’d rather play a mage or warlock. For healing, I’d rather play a priest or druid. I have to admit though that the utility factor of a shaman probably makes up for this somewhat with all of its Totems that provide nice group buffs. Please keep in mind that I never played Jeamyr in a group or raid setting, so my perspective is slanted by my experience soloing and leveling Jeamyr up to 70. However, I still feel that for a hybrid class, it is the weakest. As hybrids, the Paladin and Druid classes are much stronger than the Shaman. I don’t think I’ll play Jeamyr much in the future unless it is to group him up with my Paladin & Mage again when the expansion comes out. I’m a little disappointed because I thought the lore behind the shaman (especially Orc shamans) was so cool. I hope the Shaman class gets a nice revamp soon =)